Mobbers | Lead Programmer

Mobbers

Mobbers is a roguelike dungeon shooter with randomised items, rooms, and enemies. Choose to play as the Goblin, Skeleton, Slime or Kobold and turn against the other mobs in the dungeon to escape the ever approaching heroes trying to loot your home.

Masters degree project turned into demo on Steam under the company Septagram Games.

I am the lead programmer and co-founder of Septagram Games. My core responsibilities on Mobbers are communication between the different disciplines, providing technical advice & support, and creating game functionality such as gameplay, UI/UX, and dungeon generation.

Role: Lead Programmer

Team Size: 6-12

Timeline: September 2022 to Present

Tools: Unity, C#, GitHub, HackNPlan, Aseprite

Platforms: Windows, Linux (WIP), SteamDeck (WIP)

Released On: Steam (Demo)